- fetch – allowing the dog to find where the player has put important belongings
- guard – allowing the dog to protect the players’ death plan wishes. Each section has an impact on the Psychopup, providing them with an elemental power up, armor, extra lives, and additional strength.
- speak – telling the dog who the player has chosen to take care of their health care decisions in the event that they cannot and to plan their funeral / body disposition. In Speak, the player is also given advice on how to ask their chosen people if they would accept this responsibility
Once the player has completed all three skills, they are able to mark their training as complete and download a text file with the choices that they have made. The file is loaded to the “resources” folder in the game files, where the player can also find the state of New York’s Where Are My Assets, Body Disposition, Living Will, and Health Care Proxy forms. They can use their choice text file to fill out the forms later, and, even if they don’t, at least the player took some time to think about what they would want for their end of life plan. Regardless, they come away from the experience with more than they started. They would have a magic circle in which they could engage with considering their end of life plan to their own comfort level. Unlike Huizinga’s view of play however, the player would carry the fruits of that experience with them when they leave the circle.
One may look at this description and wonder if I have provided the player with an actual game. There is neither any score, nor a true sense of “winning” or “losing”. Yet, the game still fills the four requirements McGonigal lists for a game: a goal, a set of rules, a feedback system, and voluntary participation. The player is given the goal at the start of the game – train your Psychopup. They are also provided with each of the three tricks at the start that they can tackle in any order. For rules, the player must answer the questions provided to them in each trick path. For a feedback system, a player is informed when a skill has been completed, and a path is grayed out when the player has already finished it, For Guard, a more nebulous skill, the player is prompted with a finish button after finishing one section, allowing them to choose when they are comfortable with ending the skill. Finally, for voluntary participation, it is the player’s own choice whether to download and play the game, and they can quit the program at any time. In the rather long Guard skill training, the player is given the option down each path to take a break and select another skill or return to the main menu. Ren’Py’s built in save feature also allows players to play at their own pace and leave at their own leisure.
For this version of the game, I focused on creating a Minimum Viable Product – could I guide a player through the information found in these four forms in an engaging and accessible way? I certainly have a list of what I would like to add to the game now that I have the basic game flow down, such as:
- Updating the Psychopup avatar as the player completes different sections in the Guard skill
- Readding the average funeral cost breakdown screen into the Guard skill (technical difficulties)
- Allowing the player to add in assets in the Fetch minigame rather than working with (mostly) what was provided on the form
- Allowing the player to disable aspects unrelated to them through a menu with items like “Hide items related to home ownership”, “hide items related to marriage”, etc.in the Fetch minigame
- Adding in minigames in the Care section that are unlocked with each skill that the player completes
- Adding in a more robust pet / brush the dog feature
- Add in backgrounds, perhaps depicting different rooms in a home changing with the game progression
- Add in options for more states
- Protecting Trans Bodies in Death, Caitlin Doughty, 2020. YouTube
- Your Funeral Shouldn’t Cost $15,000! Caitlin Doughty, 2019. YouTube
- 3 Ways to Save on Funerals, Caitlin Doughty, 2020. YouTube
- How One Man Kept Water Cremation Illegal, Caitlin Doughty, 2022. YouTube.
- What Happens to a Body During Embalming, Caitlin Doughty, 2018. YouTube.
- Freud, Sigmund. Beyond the Pleasure Principle. Translated by C.J.M. “Hubback, International psycho-analytical Press, 1922
- McGonigal, Jane. Reality is Broken. Penguin Books, 2011
- Section 4201 Disposition of remains; responsibility therefor. Public Health (PBH) CHAPTER 45, ARTICLE 42, TITLE 1. New York State Senate. 2023
- Getting Your Affairs in Order Checklist: Documents to Prepare for the Future. National Institute on Aging. 2023
- Planning Your Own Funeral. Federal Trade Commission Consumer Advice 2012
- New York State Living Will Template. New York State Attorney General
- Health Care Proxy Form NY State Department of Health 2022
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- The natural appeal of green burials. MP Dunleavey
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